cannot log in on acc...

Normal logs
Swordbattle.io V2A project by Gautamgithub.com/codergautam
Swordbattle.io

   GET https://api.adinplay.com/libs/aiptag/pub/SWT/swordbattle.io/tag.min.js net::ERR_FAILED

main.cdf80078.js:1 Loaded Settings {movementMode: ‘keys’, useWebGL: false, sound: ‘0’, resolution: 100, antialiasing: true}
main.cdf80078.js:1 Loaded Settings {movementMode: ‘keys’, useWebGL: false, sound: ‘0’, resolution: 100, antialiasing: true}
main.cdf80078.js:1 Saved Settings {movementMode: ‘keys’, useWebGL: false, sound: ‘0’, resolution: 100, antialiasing: true}
main.cdf80078.js:1 Loaded Settings {movementMode: ‘keys’, useWebGL: false, sound: ‘0’, resolution: 100, antialiasing: true}
main.cdf80078.js:1 Saved Settings {movementMode: ‘keys’, useWebGL: false, sound: ‘0’, resolution: 100, antialiasing: true}
main.cdf80078.js:1 Loaded Settings {movementMode: ‘keys’, useWebGL: false, sound: ‘0’, resolution: 100, antialiasing: true}
main.cdf80078.js:1 Saved Settings {movementMode: ‘keys’, useWebGL: false, sound: ‘0’, resolution: 100, antialiasing: true}
main.cdf80078.js:1 Loaded Settings {movementMode: ‘keys’, useWebGL: false, sound: ‘0’, resolution: 100, antialiasing: true}
main.cdf80078.js:1 Saved Settings {movementMode: ‘keys’, useWebGL: false, sound: ‘0’, resolution: 100, antialiasing: true}
main.cdf80078.js:1 Loaded Settings {movementMode: ‘keys’, useWebGL: false, sound: ‘0’, resolution: 100, antialiasing: true}
main.cdf80078.js:1 Saved Settings {movementMode: ‘keys’, useWebGL: false, sound: ‘0’, resolution: 100, antialiasing: true}
phaser.min.js:1 The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. Chrome의 자동재생 정책  |  Blog  |  Chrome for Developers
createAudioContext @ phaser.min.js:1
initialize @ phaser.min.js:1
create @ phaser.min.js:1
initialize @ phaser.min.js:1
(anonymous) @ main.cdf80078.js:1
al @ main.cdf80078.js:1
_c @ main.cdf80078.js:1
(anonymous) @ main.cdf80078.js:1
k @ main.cdf80078.js:1
A @ main.cdf80078.js:1
phaser.min.js:1 Phaser v3.60.0 (Canvas | Web Audio) https://phaser.io
main.cdf80078.js:1 requesting swordbattle-io_728x90
main.cdf80078.js:1 Getting server list
main.cdf80078.js:1 Checking if everything is ready. Connected: false Assets: false
main.cdf80078.js:1 Checking account
main.cdf80078.js:1 updatePingServerList: 378.05908203125 ms
main.cdf80078.js:1 updatePingServer: 376.97509765625 ms
main.cdf80078.js:1 getServer: 377.18896484375 ms
main.cdf80078.js:1 connecting to na.swordbattle.io 1706743873029
main.cdf80078.js:1 recaptcha loaded
main.cdf80078.js:1 Account data {account: {…}, token: ‘eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzdWIiOjIxM…0NzN9.hkX0O1NXOyS3LBGmH4ts53iA8-Sj0eMiu-8BnOQwJHI’}
main.cdf80078.js:1 Checking if everything is ready. Connected: false Assets: true
main.cdf80078.js:1 Game is ready
main.cdf80078.js:1 server connected 1706743873148
main.cdf80078.js:1 game ready 1706743873924
main.cdf80078.js:1 Checking if everything is ready. Connected: true Assets: true

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Please please please make sure you are on the official link the ONE AND ONLY LINK at https://swordbattle.io , I talked in DMs with OP and found out that he’s on THE WRONG LINK! Play only on official builds thanks guys, or you will get weird issues

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