I noticed that shield is the only weapon to not have a lvl 70 upgrade so I made this.
Rotating Umbrellar that shoots the same as umbrellar but has more damage.
Projectiles go through walls and faster reload.
The parasol can also act as a shield, unlike umbrellar.
Can only rotate 180 degrees, meaning that you can’t flip it upside down and shoot upwards.
Ballista:
Crossbow upgrade
Shoots three arrows at once instead of one but slower reload.
Other stuff functions the same as crossbow.
for ballista I want fire works, like Minecraft, shooting fireworks in crossbow is much better with a radius doing 3 dmg and splash like sorcerer (fire)
aimable umbrellar with increased damage sounds too op for its firerate
Assuming the parasol does like 20 damage per hit (base umbrellar damage +3) is absurd considering the fact that umbrellar shoots like 3 drops every second, which equates to 60 or more dps considering the fact that you said the parasol has a faster reload than the umbrellar. Even by making the drops rely on physics won’t nerf it - giving the drops vertical & horizontal momentum is a pain to fight against especially from runners that would abuse its ability to phase through walls, even with the rotation restrictions. Provided, it’s a level 70 upgrade, but most level 35/70 upgrades aren’t able to counter this, with the mere exception of obscure ranged/magic classes, but with the parasol’s ability to block projectiles, it leaves melee classes like spear & spork (no dragoon because parasol covers the blindspot that it would usually abuse) to be able to counter it, two already obscure classes with an already big blindspot. In the end, you are literally just making minigunner without the marshmallow damage or the slow turning time.