no
[thats a big problem trust]
REASONS NOW… ~or~… it isn’t A BIG PROBLEM.
its stupid
if u want your skins dont evolve
First, this is not a reason.
What if you want to evolve, and then it’s ruining your favorite skins look. You will want to remove the evolve and have a name color change to mark what evolve you have.
Just have it like this:
}- (Default) No Evolve = White
}- Rook = Tan
}- Berserker = Brown
}- Vampire = Purple
}- Knight = Grey
}- Samurai= Red
}- Stalker= Black
}- Tank= Green
nuh uh
if you want a game abt cosmetics go play smthn else
All I’m asking is to have the ability to change globally to be cloaked, but your name tag changes color depending on your evolve.
nope
@ioi @coolguy53 what do you think about this very game changing idea.
game nerfing*
also we want to save name colors for other things
What about a small tag above the user’s name of the evolve with corresponding color that I associated with.
Example:
(Evolve_Name)
nah no point
we dont need to add it
evol;utions are overlays for a reason
Come on it’s a very good idea. See it through.
They can block details of your favorite skin.
i already thought about it, and im saying np
unless coolguy or gautam want to add it they can
ok i dont care abt skins
i literally use the most plain skins
I’m mostly indifferent, don’t really mind a skin being partially covered. I think the way it currently is feels more obvious and makes a typical player’s experience with the game better, but I’d find it to be a slight inconvenience if I wanted to flex my skin.
Implementing this does seem doable tho (not by me ofc
) This could be an optional client-side setting.
gautam was talking about being able to swap evolutions with ones you already had
if that’s added then default could be one of them
That’s you. Some, at most, people wear skins just by their looks.