A few realmz.io ideas

Biomes

  • desert biome
  • clouds/sky biome
  • swamp biome
  • mesa biome
  • Florb biome
  • village biome
  • cliffs biome
  • more forest biomes
  • more stuff to current biomes
  • ocean
  • abyss
  • rivers
  • lakes
  • tide pools

Mobs

  • more grasslands mobs
  • more savanna themed mobs
  • aardvark
  • armadillo
  • badger
  • fox
  • lizard
  • cactus
  • add unadded mobs like cornuhorn
  • frog
  • different golems
  • deer
  • elk
  • leopard
  • ocean animals
  • river animals
  • more plant themed mobs
  • bigger slimes
  • worm
  • birds
  • monkeys
  • orangutan
  • turtles
  • squirrels
  • moles
  • giraffes (PLEASE)
  • elephant
  • sloths
  • zebra
  • hippo
  • lion
  • polar bear
  • seal
  • ice themed enemies
  • skeleton
  • more zombies
  • more spooky mobs
  • cloud enemy
  • sky themed bird enemies

Bosses

  • wormy
  • magma boss
  • harder bosses
  • castaway boss
  • big slime boss

Bosses for biomes:

Grasslands: some big bush
Snow: snow crystal big
Savanna: giraffe
Jungle: idk

Weapons

Jouster - level 70 after dragoon nerf dragoon and make jouster dragoon

Catapult - level 70 after crossbow

Aura ring - after aura monk and is a force field around player

Cutlass - after sabre and should do somethign unique

Axe - melee but can be thrown too

Necromancer - summon dead mobs to fight for you

Poison staff - shoots poison at enemies

Driller - it attacks straight down only

Pike - really fast spear with no knockback level 70 after spear

Barb - a sharp spike that only can attack straight up

Knife - class that is close range and hard to aim and it stab and do a lot of damage

Magic rune caster - create magic runes that home into enemies

Magiblade - sword that shoots copy of itself when swung

Lightning rod - casts a bolt of lightning

Cloud - after umbrellar its a cloud u can fly on and rain down

Engineer - after aura shield it has mouse controlled shield and can create sentries

Worm staff - create ssmall weak wormies to attack enemy

Assault rifle - gunner but faster reload and speed

Howitzer: after sniper its reallt giant tank gun that does 100 damage but long reload

Mortar: after blunderbus its rocketeer but with speed and arc

Shurikan - ranged throwing weapon

Boomerang - ranged weapon that arcs towards mouse

Florb staff - shoots tons of tiny projectiles that do a little damage

Florbian Bow - like pulse bow but linear damage increase when pulling back and yellow arrow

Florbian Knight - after mirror it has the mirror but a sword like excalibur or behemoth but weaker

Knight - bit better lancer + shield

Artillery - level 100 class for all ranged - it shoots reallt fsst and powerful explosive shell

Realm Warrior - level 100 meelee class like exacilabur with shield can stab ir swing

Wizard - level 100 msgic class idk whst it do

Mechanics

Class switching
Basically u can switch class and cooldown will be equal to cooldown of both weapons added up. U will be limited to 3 weapons at most.

Summoner Weapons
Summons mobs to fight for you

3 Likes

damn bro i will try to make that

Desert biome - we have one already (it was in the old map) but it wasn’t expanded on enough.
Clouds biome - just refer to Lolph’s suggestion with some more added to it.
----- past this point i need to make more of the map
swamp biome - if we’re gonna have this much then i’ll need to expand on the current map a ton even if we add portals.
mesa biome - idk what to rate it, it seems like a cool worldbuilding biome to add some more life.
cliffs biome - idk what to rate it, it seems like a cool worldbuilding biome to add some more life.
Florb biome - slimes. idk what to rate it, it seems like a cool worldbuilding biome to add some more life.
more forest biomes - idk what to rate it, it seems like a cool worldbuilding biome to add some more life.
more stuff to current biomes - like what?
ocean - i love the idea of an ocean biome with its own bosses, i made a suggestion a while ago but it got thanos snapped, would be cool thing for portal area that could have a beach.
abyss - part of ocean biome (calamity mod moment)
rivers - funny dots vibes
lakes - idk
tide pools - seems like an ocean thing

mobs

more grasslands mobs - idk what to rate if you add this many mobs you’ll need even more map expansion so what we have rn isn’t overly crowded
aardvark - the first thing that comes up in word lists sometimes, they look weird.
armadillo - reflecting bullets idea? there was a case of that in the news
badger - worldbuilding mob, no comment
fox - worldbuilding mob, no comment
lizard - we do need more reptiles
cactus - desert biome
cornuhorn - Soon…
frog - we do need more amphibians
golems - idk
deer - deer update when, they can go in the woodlands
elk - same as deer
leopard - reskinned cheeta
ocean animals - go in the ocean
river animals - go in the river
plant themed mobs - venus flytrap
bigger slimes - big ooze
worm - underground exploration thing
birds - background thing like clouds that can be seen flying sometimes
monkeys - go in the junga junga
orangutang - reskinned monkey
turtles - they go by the beach
squirrels - worldbuilding mob, no comment
moles - worldbuilding mob, no comment
giraffes - awesome!
sloths - worldbuilding mob, no comment
zebra - worldbuilding mob, no comment
hippo - worldbuilding mob, no comment
lion - worldbuilding mob, no comment
polar bear - worldbuilding mob, no comment
seal - worldbuilding mob, no comment
ice themed enemies - idk
skeleton - idk
more zombies - zombz map
spooky mobs - spooky maps
cloud enemy - cloud biome
bird enemies - idk

bosses

wormy - soon
magma boss - soon
harder bosses - i made a pattern suggestion for it a long time ago.
castaway boss - sounds interesting
big slime boss - the big ooze.

weapons

jouster - making an original upgrade of something thats just a stick is hard.
catapult - btd6 vibes from upgrading dart monkey
aura ring - orb sage from erth.io plz
cutlass - does something unique (gotta define that first)
axe - throwing tactics
necromancer - summoning tree go crazy
driller - the undertaker attacks straight down, i dont think it would go hard in pvp
pike - this is dragoon
barb - we’re running out of ideas now
knife - would just bloat the class tree with things that dont have much effect on pvp
magic rune caster - unless you add something unique if its just a rune that homes it would be op
magiblade - terraria melee class be like, seems like u could get some crazy comboes on this
lightning rod - would just bloat the class tree with things that dont have much effect on pvp
cloud - would just bloat the class tree with things that dont have much effect on pvp
engineer - theres been some debate on this its just a yapfest, i think it could be g ood
worm staff - so summoner class again
assault rifle - would just bloat the class tree with things that dont have much effect on pvp
howitzer - would just bloat the class tree with things that dont have much effect on pvp
mortar - would just bloat the class tree with things that dont have much effect on pvp
shurkan - would just bloat the class tree with things that dont have much effect on pvp
boomerang - would just bloat the class tree with things that dont have much effect on pvp
florb staff - florb, idk, you could overwhlem with it
florbian bow - i like this
florbian knight - Mirror but stronger
knight - would just bloat the class tree with things that dont have much effect on pvp
artillery - LEVEL 100 CLASSES?!?!?! i feel like leveling locked things dont do much, (levels are ez to get) so making something that op behind a tiny wall wont go good
realm warrior - LEVEL 100 CLASSES?!?!?! i feel like leveling locked things dont do much, (levels are ez to get) so making something that op behind a tiny wall wont go good
wizard - LEVEL 100 CLASSES?!?!?! i feel like leveling locked things dont do much, (levels are ez to get) so making something that op behind a tiny wall wont go good

mechanics

idk what to feel about this, it could either break pvp completely or make it amaing

summoner weapons
i like them, but we need an implementation and test from community before we add them.

Good stuff, thanks for writing down all these ideas!

very nice idea list bc now we have compiled most suggestions into one which is easier to look at

furtutepear so i can create maps so am helping out and try to get this on the map

Really nice suggestions, I’ve been thinking a lot about a “summoning mobs to fight for you” mechanic, but more like the one in Skyrim, where it is more like a silhouette or “holigram” of a mob that follows and fights for you for a certain period of time.

A ”few” XD