basically my idea is to add a whole new catagory of settings in the settings bar. For example,you can input your device so it can optimize performance (eg. if your pc has low specs then graphics will be minorly worse to decrease lag and improve gameplay). I was also thinking something like a hit timer for combos, which would show a timer for your hits to make the optimal combo(though that may be TOO good). Maybe motion blur as well…anyways, feel free to make suggestions in the comments below. let me know what you think!
Wdym input your device, btw i tried to get the user’s graphics before
Here's the code...
const canvas = document.createElement('canvas');
const gl = canvas.getContext('webgl') || canvas.getContext('experimental-webgl');
f (!gl) {
console.log('WebGL not supported');
} else {
const debugInfo = gl.getExtension('WEBGL_debug_renderer_info');
if (debugInfo) {
const renderer = gl.getParameter(debugInfo.UNMASKED_RENDERER_WEBGL);
console.log('GPU:', renderer);
} else {
console.log('GPU information not available');
}
}
this just get’s users graphics card, getting the gpu info in the backend may be harder, because i don’t think you can access that from backend, but i could be wrong, from what i know you could get cpu info (i tried it once and showed one devices cpu even though i tested it on multiple)using backend
These are good ideas, and maybe added after the v2 update. As a single dev I get a lot of requests and I can’t possibly add every one, but I will try my best. Thanks for your suggestions!
why would you need to access it from the backend tho? And adding a graphics adjusting menu is fine ig where players can tweak the settings as per their liking.